共33个镜头,该分镜由光厂AI自动生成
镜号景别参考图画面内容台词/旁白时长(秒)
1特写
柯尔特正在摆出造型,雪莉和波克出现在他身侧,后方浮现游戏Logo,其余游戏角色纷纷在画面边缘探出When Brawl Stars launched in 2018, it quickly became the world's leading mobile shooter.1.17
2多景别
快速剪辑
波克和柯尔特在沙漠中对决,随后切至俯视角的实机战斗画面,最后画面转为大型电竞赛事现场的全景With every update, fans couldn't get enough of Brawl Stars, inventing their very own backstories about the game's fictional setting, Starr Park.4.97
3多景别
长镜头
各路游戏博主的解说视频窗口布满背景,不断飞入和切换,随后视线汇聚于中央的一部手机,屏幕由模糊转清,显示彩条测试信号与标签Welcome to Brawl Theory. But as the years went by, interest began to wane. To reignite player engagement, we decided to tell the untold story of Starr Park's origins. Introducing #StarrParkCCTV.19.80
4多景别
画面中心是多台老式显示器组成的监控墙,随后视角逼近左上方显示人物走动的监控屏幕An in-game origin story experience where we gave players access to unreleased security cam footage from inside Starr Park.2.50
5全景
显示器画面从室内电玩城切换至室外广场,展示游乐园内的不同区域As it existed in 1995.2.90
6特写
一排复古监控器播放着不同区域的闭路画面,左侧是室内碰碰车,右侧是户外的模糊人影,屏幕下方带有滚动的复古时间码There, they could watch live streaming footage from the past and piece together answers.4.00
7多景别
长镜头
五个电视屏幕组成的监控台转变为平面星图,随后分裂出无数个小监控窗口,在星图中无序漂移并逐渐填满画面Once Starr Park CCTV went live, players could access five different monitors live streaming from 54 cameras placed around the fictitious park. To make it feel authentic, we built a fully functioning simulation in Unreal Engine.16.00
8全景
从丛林乐园白天的场景切至夜晚,一个小人角色跪地,地面裂缝散发紫光,背景伴有轨道建筑和火把,天空下着细雨3.07
9全景
在游戏引擎界面内,展示了一个带有控制杆的西部小镇风格低多边形场景,包含仙人掌和木屋And created over six weeks of generative animation with more than 30,000 character variations.1.20
10远景
在虚幻引擎编辑界面中,卡通风格的广场正在下雨,一只巨大的紫色球形生物局部处于画面右侧,中央浮现带有故障艺术效果的文字1.47
11多景别
四个同步窗口分别从不同角度演示灰色Q版小人从站立到坐上蓝色长椅的动作过程Parkgoers acted like real people.0.97
12全景
在充满石像和棕榈树的热带度假区内,中央浮现出带有像素与故障特效的数字字符1.77
13全景
快速剪辑
画面在游乐场的小镇广场、喷泉和人群间快速切换,呈现出日夜交替,伴随着扫描线和色彩分离特效The days turned to night and back to day. And the weather fluctuated.2.03
14远景
游乐园广场中心坐落着一座星形哭脸喷泉,四周散布长椅与货摊,画面带有老旧的视觉干扰与色彩偏移We kicked off a scavenger hunt for our fans by dropping time codes hidden across Brawl Stars social posts.3.97
15全景
快速剪辑
展示写有STARR PARK字样的游乐园主建筑入口,画面伴有强烈的信号干扰,最终剧烈翻转模糊0.87
16多景别
监控视角的室内场景被各类社交媒体卡片覆盖,随后聚焦于一张小丑角色插画,角色周身环绕着蓝色的发光数字Which could be used to unlock major story sequences, like secrets in Starr Park, along with the origin stories of Brawl Stars' most popular characters.6.80
17特写
深绿色电子表盘上的数字快速跳动并归零2.70
18特写
复古电视屏幕内,一名白胡子采矿工角色在紫色水晶簇间快速变换着吃惊、愤怒与欣喜的表情1.63
19中景
带有噪点的电视屏幕中,两名卡通角色在西部小镇背景下战斗,地面散落着发光的紫色宝石1.30
20中景
复古餐厅内,一名厨师惊恐地挥舞带有紫色光效的手臂,随后向上跃起离画,柜台上遗留一枚汉堡To escalate the drama, we hid clues in daily journal entries from a Starr Park security guard and voicemails from confused park employees.2.30
21全景
两名游戏机角色在铺有星球地毯的复古游戏厅内对战,背景布置有霓虹灯管和老式街机1.73
22远景
卡通角色在散发着光效的开裂地面上翻滚跳跃1.40
23近景
办公桌面上放置着监控显示器,正播放游乐园各区域的实时画面,周围散落着笔记本与杯子1.37
24特写
名为STARR PARK的安保日志本被快速翻页,内含简笔画草图与红色涂鸦文字3.07
25中景
主显示器播放碰碰车监控,上方叠加青色音频波形,随后切换至游乐场远景,周围环绕着电话等办公物件Yeah, uh, one of the gumball machines... he came alive.6.20
26全景
在复古电视边框内,戴紫色面具的角色在酒馆前奔跑出画,另一名角色紧随其后Fans saw Starr Park change from a regular theme park into the battleground they knew and loved.0.93
27远景
复古屏幕中,西部小镇的酒馆发生爆炸,带礼帽造型的烟囱被炸飞并翻滚下落,伴随浓烟与火光1.27
28远景
电视屏幕内,紫色小怪物从平台跃起,攀附在摩天轮的金属骨架上1.43
29全景
废弃的游乐场街道尽头,摩天轮缓缓转动并升起,画面带有电视滤镜质感1.83
30中景
工作台上摆放的多台老式监控器显示着公园不同区域,画面中央叠加黄色字体数据Generating 89 million visits to the CCTV room.2.60
31全景
长镜头
黑色背景上交错闪现各类玩家自制视频、社交媒体截图与观看数据,伴有加粗的黄色标题文本And inspiring fans to organically create more than 8,500 videos of their own, with over 130 million views collectively, all with zero media spend. By the time the campaign was over, the community was ablaze. And Brawl Stars had reached its highest player numbers in three years.15.80
32多景别
快速剪辑
画面快速剪辑:游乐场场景、斯派克驾驶、角色们在小镇奔逃、以及黑豹角色在餐厅开火Because we didn't just tell our players the story of Brawl Stars.3.53
33多景别
视角从老式电视画面后退,显示手机正在播放这段监控录像,桌面伴有杂物,最后屏幕出现噪点并定格为游戏LogoWe let them discover it for themselves.4.67